My Life with SEGA - Zero Tolerance

Posted by A.J. Rosa On Thursday, June 28, 2012 5 comments



Oh boy! It's the very first FPS for SEGA Genesis. Yeah, a first-person-shooter on the a 16-bit console. WOW! If Doom for SNES taught us anything, this is a brilliant fucking idea... Right? RIGHT?!

5 comments:

DeathAdder83 said...

I wish girls asses tasted like french vanilla ice cream, seems like all the girls I've dated had asses that taste like Triple Chocolate Fudge.

I'm sure the game is shit, but just looking at the visuals, it looks awesome.

A.J. Rosa said...

Eh. If it weren't for the fact that I feel as if I'm looking through a mail slot, it wouldn't be quite so bad. That and the shit framerate.

JerryTerrifying said...

The earlier part of the video where the stage was dark and you can see like 5 feet in front of you looks annoying as shit. But the later levels you show that are well lit don't look that bad. for the $2 investment picking this game up would run ya it looks like it might be cool to piss some time away with.

Darth Tallis said...

Something similar was done with Jurassic Park on the Super Nintendo. Whenever you go into a building, you go into first person mode. However, it was made to look like you're looking through goggles. While still limiting, it made sense aesthetically. Limitations of the machines of the time. Although, I'd rather play that than Doom on the Super Nintendo.

A.J. Rosa said...

I played the SNES version of Jurassic Park. Yeah, at least it made sense of the limited view. Although, I'd much rather play Doom on SNES. It looks like shit, but if I don't have the 32X version handy, it will suffice.

@Jerry - I paid $10 for the game CIB. It may not look too bad watching it on YouTube, but imagine playing it on a 20" screen sitting 5' away. It kinda' blows. I'll give it some credit for making the attempt and it may have been a showpiece back in the day, but it sucks the sour outta' my left nut now.

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